SEGS  0.4.2
Super Entity Game Server
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
trick_serializers.h
Go to the documentation of this file.
1 /*
2  * SEGS - Super Entity Game Server
3  * http://www.segs.io/
4  * Copyright (c) 2006 - 2018 SEGS Team (see Authors.txt)
5  * This software is licensed! (See License.txt for details)
6  */
7 
8 #pragma once
9 
10 #include "trick_definitions.h"
11 class BinStore;
12 class QString;
13 
14 constexpr const static uint32_t tricks_i0_requiredCrc = 0xB46B669E;
15 constexpr const static uint32_t tricks_i2_requiredCrc = 0xB06B1696;
16 bool loadFrom(BinStore *s,AllTricks_Data *target);
17 void saveTo(const AllTricks_Data &target,const QString &baseName,bool text_format=false);
Definition: trick_definitions.h:139
Definition: DataStorage.h:23
bool loadFrom(BinStore *s, TextureAnim_Data &target)
Definition: anim_serializers.cpp:19
void saveTo(const TextureAnim_Data &target, const QString &baseName, bool text_format=false)