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Super Entity Game Server
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Public Attributes | List of all members
VBOPointers Struct Reference

#include <CoHModelLoader.h>

Collaboration diagram for VBOPointers:
Collaboration graph

Public Attributes

std::vector< glm::vec3 > pos
 
std::vector< glm::vec3 > norm
 
std::vector< glm::vec2 > uv1
 
std::vector< glm::vec2 > uv2
 
std::vector< glm::ivec3 > triangles
 
std::vector< TextureWrapperassigned_textures
 
bool needs_tangents =false
 

Member Data Documentation

std::vector<TextureWrapper> VBOPointers::assigned_textures
bool VBOPointers::needs_tangents =false
std::vector<glm::vec3> VBOPointers::norm
std::vector<glm::vec3> VBOPointers::pos
std::vector<glm::ivec3> VBOPointers::triangles
std::vector<glm::vec2> VBOPointers::uv1
std::vector<glm::vec2> VBOPointers::uv2

The documentation for this struct was generated from the following file: