SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
Public Types | Public Attributes | List of all members
SceneGraphNode_Data Struct Reference

#include <scenegraph_definitions.h>

Collaboration diagram for SceneGraphNode_Data:
Collaboration graph

Public Types

enum  { Ungroupable = 1, FadeNode = 2 }
 

Public Attributes

QByteArray name
 
QByteArray p_Obj
 
QByteArray type
 
int flags
 
std::vector< GroupLoc_Datap_Grp
 
std::vector< GroupProperty_Datap_Property
 
std::vector< TintColor_Datap_TintColor
 
std::vector< DefSound_Datap_Sound
 
std::vector< ReplaceTex_Datap_ReplaceTex
 
std::vector< DefOmni_Datap_Omni
 
std::vector< DefBeacon_Datap_Beacon
 
std::vector< DefFog_Datap_Fog
 
std::vector< DefAmbient_Datap_Ambient
 
std::vector< DefLod_Datap_Lod
 

Member Enumeration Documentation

◆ anonymous enum

anonymous enum
Enumerator
Ungroupable 
FadeNode 

Member Data Documentation

◆ flags

int SceneGraphNode_Data::flags

◆ name

QByteArray SceneGraphNode_Data::name

◆ p_Ambient

std::vector<DefAmbient_Data> SceneGraphNode_Data::p_Ambient

◆ p_Beacon

std::vector<DefBeacon_Data> SceneGraphNode_Data::p_Beacon

◆ p_Fog

std::vector<DefFog_Data> SceneGraphNode_Data::p_Fog

◆ p_Grp

std::vector<GroupLoc_Data> SceneGraphNode_Data::p_Grp

◆ p_Lod

std::vector<DefLod_Data> SceneGraphNode_Data::p_Lod

◆ p_Obj

QByteArray SceneGraphNode_Data::p_Obj

◆ p_Omni

std::vector<DefOmni_Data> SceneGraphNode_Data::p_Omni

◆ p_Property

std::vector<GroupProperty_Data> SceneGraphNode_Data::p_Property

◆ p_ReplaceTex

std::vector<ReplaceTex_Data> SceneGraphNode_Data::p_ReplaceTex

◆ p_Sound

std::vector<DefSound_Data> SceneGraphNode_Data::p_Sound

◆ p_TintColor

std::vector<TintColor_Data> SceneGraphNode_Data::p_TintColor

◆ type

QByteArray SceneGraphNode_Data::type

The documentation for this struct was generated from the following file: