SEGS  0.4.2
Super Entity Game Server
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Public Member Functions | Public Attributes | Static Public Attributes | List of all members
PlayerData Struct Reference

#include <playerdata_definitions.h>

Collaboration diagram for PlayerData:
Collaboration graph

Public Member Functions

void reset ()
 
void dump () const
 

Public Attributes

GUISettings m_gui
 
KeybindSettings m_keybinds
 
ClientOptions m_options
 

Static Public Attributes

static const constexpr uint32_t class_version = 1
 

Member Function Documentation

void PlayerData::dump ( ) const
inline

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void PlayerData::reset ( )
inline

Member Data Documentation

const constexpr uint32_t PlayerData::class_version = 1
static
GUISettings PlayerData::m_gui
KeybindSettings PlayerData::m_keybinds
ClientOptions PlayerData::m_options

The documentation for this struct was generated from the following file: