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Super Entity Game Server
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Public Attributes | List of all members
Parse_Costume Struct Reference

#include <npc_definitions.h>

Collaboration diagram for Parse_Costume:
Collaboration graph

Public Attributes

QString m_EntTypeFile
QString m_CostumeFilePrefix
BodyType m_BodyType = BodyType::Male
float m_Scale = 0
float m_BoneScale = 0
RGBA m_SkinColor
uint32_t m_NumParts = 0
std::vector< Parse_CostumePartm_CostumeParts

Member Data Documentation

BodyType Parse_Costume::m_BodyType = BodyType::Male
float Parse_Costume::m_BoneScale = 0
QString Parse_Costume::m_CostumeFilePrefix
std::vector<Parse_CostumePart> Parse_Costume::m_CostumeParts
QString Parse_Costume::m_EntTypeFile
uint32_t Parse_Costume::m_NumParts = 0
float Parse_Costume::m_Scale = 0
RGBA Parse_Costume::m_SkinColor

The documentation for this struct was generated from the following file: