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Super Entity Game Server
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Public Member Functions | Public Attributes | List of all members
ModelModifiers Struct Reference

#include <trick_definitions.h>

Collaboration diagram for ModelModifiers:
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Public Member Functions

bool isFlag (TrickFlags v) const
 

Public Attributes

glm::vec2 ScrollST0
 
glm::vec2 ScrollST1
 
glm::vec2 tex_scale
 
RGBA TintColor0
 
RGBA TintColor1
 
uint32_t _TrickFlags =0
 
float SortBias =0
 
struct GeometryModifiersinfo =nullptr
 

Member Function Documentation

bool ModelModifiers::isFlag ( TrickFlags  v) const
inline

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Member Data Documentation

uint32_t ModelModifiers::_TrickFlags =0
struct GeometryModifiers* ModelModifiers::info =nullptr
glm::vec2 ModelModifiers::ScrollST0
glm::vec2 ModelModifiers::ScrollST1
float ModelModifiers::SortBias =0
glm::vec2 ModelModifiers::tex_scale
RGBA ModelModifiers::TintColor0
RGBA ModelModifiers::TintColor1

The documentation for this struct was generated from the following file: