SEGS  0.4.2
Super Entity Game Server
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Public Attributes | List of all members
CharacterUpdateData Struct Reference

#include <GameDBSyncEvents.h>

Collaboration diagram for CharacterUpdateData:
Collaboration graph

Public Attributes

QString m_char_name
 
QString m_char_data
 
QString m_entitydata
 
QString m_player_data
 
uint32_t m_bodytype
 
float m_height
 
float m_physique
 
uint32_t m_supergroup_id
 
uint32_t m_id
 

Member Data Documentation

uint32_t CharacterUpdateData::m_bodytype
QString CharacterUpdateData::m_char_data
QString CharacterUpdateData::m_char_name
QString CharacterUpdateData::m_entitydata
float CharacterUpdateData::m_height
uint32_t CharacterUpdateData::m_id
float CharacterUpdateData::m_physique
QString CharacterUpdateData::m_player_data
uint32_t CharacterUpdateData::m_supergroup_id

The documentation for this struct was generated from the following file: