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Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
AngleRadians Struct Reference

#include <Entity.h>

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Public Member Functions

float toDeg ()
 
 AngleRadians (float x=0.0f)
 
AngleRadians operator- (const AngleRadians &ot) const
 
AngleRadians operator- () const
 
float operator/ (AngleRadians &other) const
 
AngleRadians operator+ (const AngleRadians &ot) const
 
AngleRadians operator* (float scale) const
 
AngleRadiansoperator*= (float scale)
 
AngleRadiansoperator+= (const AngleRadians &ot)
 
AngleRadiansoperator-= (const AngleRadians &ot)
 
bool operator== (float other) const
 
bool operator== (const AngleRadians &other) const
 
bool operator!= (const AngleRadians &other) const
 
AngleRadiansfixup ()
 
bool operator< (const AngleRadians &o) const
 
bool operator> (const AngleRadians &o) const
 
AngleRadians lerp (AngleRadians towards, float factor) const
 
int toIntegerForm () const
 
float fromIntegerForm () const
 
 operator float () const
 

Static Public Member Functions

static AngleRadians fromDeg (float deg)
 

Public Attributes

float v
 

Constructor & Destructor Documentation

AngleRadians::AngleRadians ( float  x = 0.0f)
inlineexplicit

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Member Function Documentation

AngleRadians& AngleRadians::fixup ( )
inline

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static AngleRadians AngleRadians::fromDeg ( float  deg)
inlinestatic

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float AngleRadians::fromIntegerForm ( ) const
inline
AngleRadians AngleRadians::lerp ( AngleRadians  towards,
float  factor 
) const
inline

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AngleRadians::operator float ( ) const
inlineexplicit
bool AngleRadians::operator!= ( const AngleRadians other) const
inline
AngleRadians AngleRadians::operator* ( float  scale) const
inline

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AngleRadians& AngleRadians::operator*= ( float  scale)
inline
AngleRadians AngleRadians::operator+ ( const AngleRadians ot) const
inline

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AngleRadians& AngleRadians::operator+= ( const AngleRadians ot)
inline

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AngleRadians AngleRadians::operator- ( const AngleRadians ot) const
inline
AngleRadians AngleRadians::operator- ( ) const
inline

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AngleRadians& AngleRadians::operator-= ( const AngleRadians ot)
inline

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float AngleRadians::operator/ ( AngleRadians other) const
inline
bool AngleRadians::operator< ( const AngleRadians o) const
inline
bool AngleRadians::operator== ( float  other) const
inline
bool AngleRadians::operator== ( const AngleRadians other) const
inline
bool AngleRadians::operator> ( const AngleRadians o) const
inline
float AngleRadians::toDeg ( )
inline

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int AngleRadians::toIntegerForm ( ) const
inline

Member Data Documentation

float AngleRadians::v

The documentation for this struct was generated from the following file: