SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
Classes
scenegraph_definitions.h File Reference
#include <glm/vec3.hpp>
#include <QtCore/QString>
#include <vector>
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Classes

struct  GroupLoc_Data
 
struct  GroupProperty_Data
 
struct  TintColor_Data
 
struct  ReplaceTex_Data
 
struct  DefSound_Data
 
struct  DefLod_Data
 
struct  DefOmni_Data
 
struct  DefBeacon_Data
 
struct  DefFog_Data
 
struct  DefAmbient_Data
 
struct  SceneGraphNode_Data
 
struct  SceneRootNode_Data
 
struct  SceneGraph_Data