SEGS  0.6.1-develop [3e741b81]
Super Entity Game Server
Namespaces | Functions
power_serializers.cpp File Reference
#include "power_serializers.h"
#include "power_definitions.h"
#include "seq_definitions.h"
#include "serialization_common.h"
#include "serialization_types.h"
#include "DataStorage.h"
#include <QMetaEnum>
#include <type_traits>
Include dependency graph for power_serializers.cpp:

Namespaces

 cereal
 

Functions

bool loadFrom (BinStore *s, StoredAttribMod &target)
 
bool loadFrom (BinStore *s, Power_Data &target)
 
bool loadFrom (BinStore *s, Parse_PowerSet &target)
 
bool loadFrom (BinStore *s, StoredPowerCategory &target)
 
bool loadFrom (BinStore *s, AllPowerCategories &target)
 
void saveTo (const AllPowerCategories &target, const QString &baseName, bool text_format)