SEGS  0.4.2
Super Entity Game Server
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Functions
power_serializers.cpp File Reference
#include "power_serializers.h"
#include "power_definitions.h"
#include "serialization_common.h"
#include "DataStorage.h"
#include <type_traits>
Include dependency graph for power_serializers.cpp:

Functions

bool loadFrom (BinStore *s, StoredAttribMod &target)
 
bool loadFrom (BinStore *s, Power_Data &target)
 
bool loadFrom (BinStore *s, Parse_PowerSet &target)
 
bool loadFrom (BinStore *s, StoredPowerCategory &target)
 
bool loadFrom (BinStore *s, AllPowerCategories &target)
 
void saveTo (const AllPowerCategories &target, const QString &baseName, bool text_format)