SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
playerdata_serializers.h File Reference
#include <stdint.h>
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template<class Archive >
void serialize (Archive &archive, PlayerData &pd, uint32_t const version)

Function Documentation

◆ serialize()

template<class Archive >
void serialize ( Archive &  archive,
PlayerData pd,
uint32_t const  version