SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
Functions | Variables
playerdata_serializers.cpp File Reference
#include "playerdata_serializers.h"
#include "playerdata_definitions.h"
#include "serialization_common.h"
#include "keybind_serializers.h"
#include "gui_serializers.h"
#include "clientoptions_serializers.h"
#include "Logging.h"
Include dependency graph for playerdata_serializers.cpp:

Functions

 CEREAL_CLASS_VERSION (PlayerData, PlayerData::class_version) template< class Archive > void serialize(Archive &archive
 
 archive (cereal::make_nvp("Gui", pd.m_gui))
 
 archive (cereal::make_nvp("KeyBinds", pd.m_keybinds))
 
 archive (cereal::make_nvp("Options", pd.m_options))
 
 archive (cereal::make_nvp("KnownContacts", pd.m_contacts))
 
 archive (cereal::make_nvp("Tasks", pd.m_tasks_entry_list))
 
 archive (cereal::make_nvp("Clue", pd.m_clues))
 
 archive (cereal::make_nvp("Souvenirs", pd.m_souvenirs))
 
 archive (cereal::make_nvp("Statistics", pd.m_player_statistics))
 

Variables

PlayerDatapd
 
PlayerData uint32_t const version