SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
Classes
playerdata_definitions.h File Reference
#include "clientoptions_definitions.h"
#include "gui_definitions.h"
#include "keybind_definitions.h"
#include "Common/GameData/Clue.h"
#include "Common/GameData/Contact.h"
#include "Common/GameData/CharacterAttributes.h"
#include "Common/GameData/PlayerStatistics.h"
#include "Common/GameData/Task.h"
#include <stdint.h>
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Classes

struct  PlayerData