SEGS  0.6.1-develop [39915b3b]
Super Entity Game Server
Functions
npc_serializers.cpp File Reference
#include "npc_serializers.h"
#include "npc_definitions.h"
#include "serialization_common.h"
#include "serialization_types.h"
#include "costume_definitions.h"
#include "DataStorage.h"
Include dependency graph for npc_serializers.cpp:

Functions

bool loadFrom (BinStore *s, AllNpcs_Data &target)
 
void saveTo (const AllNpcs_Data &target, const QString &baseName, bool text_format)