SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
Classes | Typedefs | Enumerations
npc_definitions.h File Reference
#include "Colors.h"
#include <QString>
#include <vector>
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Classes

struct  Parse_CostumePart
 
struct  Parse_Costume
 
struct  NPCPower_Desc
 
struct  Parse_NPC
 

Typedefs

using AllNpcs_Data = std::vector< Parse_NPC >
 

Enumerations

enum  BodyType : int {
  BodyType::Male = 0, BodyType::Female = 1, BodyType::BasicMale = 2, BodyType::BasicFemale = 3,
  BodyType::Huge = 4, BodyType::Enemy = 5, BodyType::Villain = 6
}
 

Typedef Documentation

◆ AllNpcs_Data

using AllNpcs_Data = std::vector<Parse_NPC>

Enumeration Type Documentation

◆ BodyType

enum BodyType : int
strong
Enumerator
Male 
Female 
BasicMale 
BasicFemale 
Huge 
Enemy 
Villain