SEGS  0.6.1-develop [39915b3b]
Super Entity Game Server
Functions
map_serializers.cpp File Reference
#include "map_serializers.h"
#include "serialization_common.h"
#include "serialization_types.h"
#include "map_definitions.h"
#include "DataStorage.h"
Include dependency graph for map_serializers.cpp:

Functions

bool loadFrom (BinStore *s, Map_Data &target)
 
bool loadFrom (BinStore *s, AllMaps_Data &target)
 
void saveTo (const AllMaps_Data &target, const QString &baseName, bool text_format)