SEGS  0.4.2
Super Entity Game Server
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Functions
entitydata_serializers.cpp File Reference
#include "entitydata_serializers.h"
#include "entitydata_definitions.h"
#include "DataStorage.h"
#include "serialization_common.h"
Include dependency graph for entitydata_serializers.cpp:

Functions

 CEREAL_CLASS_VERSION (EntityData, EntityData::class_version)
 
template<class Archive >
void serialize (Archive &archive, EntityData &ed, uint32_t const version)
 
void saveTo (const EntityData &target, const QString &baseName, bool text_format)
 
template void serialize< cereal::JSONOutputArchive > (cereal::JSONOutputArchive &archive, EntityData &m, uint32_t const version)
 
template void serialize< cereal::JSONInputArchive > (cereal::JSONInputArchive &archive, EntityData &m, uint32_t const version)
 
void serializeToDb (const EntityData &data, QString &tgt)
 
void serializeFromDb (EntityData &data, const QString &src)