SEGS  0.6.1-develop [3e741b81]
Super Entity Game Server
GameData Directory Reference
Directory dependency graph for GameData:
Projects/CoX/Common/GameData

Files

file  anim_definitions.h [code]
 
file  anim_serializers.cpp
 
file  anim_serializers.h [code]
 
file  attrib_serializers.cpp
 
file  attrib_serializers.h [code]
 
file  bodypart_definitions.h [code]
 
file  bodypart_serializers.cpp
 
file  bodypart_serializers.h [code]
 
file  Character.cpp
 
file  Character.h [code]
 
file  CharacterAttributes.cpp
 
file  CharacterAttributes.h [code]
 
file  CharacterClass.cpp
 
file  CharacterClass.h [code]
 
file  CharacterData.cpp
 
file  CharacterData.h [code]
 
file  CharacterHelpers.cpp
 
file  CharacterHelpers.h [code]
 
file  charclass_serializers.cpp
 
file  charclass_serializers.h [code]
 
file  chardata_serializers.cpp
 
file  chardata_serializers.h [code]
 
file  clientoptions_definitions.cpp
 
file  clientoptions_definitions.h [code]
 
file  clientoptions_serializers.cpp
 
file  clientoptions_serializers.h [code]
 
file  ClientStates.h [code]
 
file  Clue.cpp
 
file  Clue.h [code]
 
file  CoHMath.h [code]
 
file  CommonNetStructures.cpp
 
file  CommonNetStructures.h [code]
 
file  Contact.cpp
 
file  Contact.h [code]
 
file  Costume.cpp
 
file  Costume.h [code]
 
file  costume_definitions.h [code]
 
file  costume_serializers.cpp
 
file  costume_serializers.h [code]
 
file  CoXHash.cpp
 
file  CoXHash.h [code]
 
file  DataStorage.cpp
 
file  DataStorage.h [code]
 
file  def_serializers.cpp
 
file  def_serializers.h [code]
 
file  Entity.cpp
 
file  Entity.h [code]
 
file  entitydata_definitions.h [code]
 
file  entitydata_serializers.cpp
 
file  entitydata_serializers.h [code]
 
file  EntityHelpers.cpp
 
file  EntityHelpers.h [code]
 
file  Friend.cpp
 
file  Friend.h [code]
 
file  fx_definitions.h [code]
 
file  fx_serializers.cpp
 
file  fx_serializers.h [code]
 
file  GameDataStore.cpp
 
file  GameDataStore.h [code]
 
file  gui_definitions.h [code]
 
file  gui_serializers.cpp
 
file  gui_serializers.h [code]
 
file  keybind_definitions.cpp
 
file  keybind_definitions.h [code]
 
file  keybind_serializers.cpp
 
file  keybind_serializers.h [code]
 
file  LFG.cpp
 
file  LFG.h [code]
 
file  map_definitions.cpp
 
file  map_definitions.h [code]
 
file  map_serializers.cpp
 
file  map_serializers.h [code]
 
file  MapStructure.h [code]
 
file  Movement.cpp
 
file  Movement.h [code]
 
file  npc_definitions.h [code]
 
file  npc_serializers.cpp
 
file  npc_serializers.h [code]
 
file  NpcStore.cpp
 
file  NpcStore.h [code]
 
file  origin_definitions.h [code]
 
file  other_definitions.h [code]
 
file  particle_definitions.h [code]
 
file  particlesys_serializers.cpp
 
file  particlesys_serializers.h [code]
 
file  playerdata_definitions.h [code]
 
file  playerdata_serializers.cpp
 
file  playerdata_serializers.h [code]
 
file  PlayerStatistics.cpp
 
file  PlayerStatistics.h [code]
 
file  power_definitions.h [code]
 
file  power_serializers.cpp
 
file  power_serializers.h [code]
 
file  Powers.cpp
 
file  Powers.h [code]
 
file  scenegraph_definitions.h [code]
 
file  scenegraph_serializers.cpp
 
file  scenegraph_serializers.h [code]
 
file  seq_definitions.cpp
 
file  seq_definitions.h [code]
 
file  seq_serializers.cpp
 
file  seq_serializers.h [code]
 
file  shop_definitions.h [code]
 
file  shop_serializers.cpp
 
file  shop_serializers.h [code]
 
file  Sidekick.cpp
 
file  Sidekick.h [code]
 
file  spawn_definitions.cpp
 
file  spawn_definitions.h [code]
 
file  StateInterpolator.cpp
 
file  StateInterpolator.h [code]
 
file  StateStorage.cpp
 
file  StateStorage.h [code]
 
file  Store.cpp
 
file  Store.h [code]
 
file  Task.cpp
 
file  Task.h [code]
 
file  Team.cpp
 
file  Team.h [code]
 
file  Trade.cpp
 
file  Trade.h [code]
 
file  trays_serializers.cpp
 
file  trays_serializers.h [code]
 
file  trick_definitions.cpp
 
file  trick_definitions.h [code]
 
file  trick_serializers.cpp
 
file  trick_serializers.h [code]
 
file  VisitLocation.cpp
 
file  VisitLocation.h [code]