SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
clientoptions_serializers.h
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1 /*
2  * SEGS - Super Entity Game Server
3  * http://www.segs.io/
4  * Copyright (c) 2006 - 2019 SEGS Team (see AUTHORS.md)
5  * This software is licensed under the terms of the 3-clause BSD License. See LICENSE.md for details.
6  */
7 
8 #pragma once
9 #include <stdint.h>
10 
11 class QString;
12 class ClientOptions;
13 
14 void saveTo(const ClientOptions &target,const QString &baseName,bool text_format=false);
15 void serializeToDb(const ClientOptions &data, QString &tgt);
16 void serializeFromDb(ClientOptions &data, const QString &src);
void serializeFromDb(ClientOptions &data, const QString &src)
void saveTo(const ClientOptions &target, const QString &baseName, bool text_format=false)
Definition: clientoptions_serializers.cpp:22
void serializeToDb(const ClientOptions &data, QString &tgt)
Definition: clientoptions_definitions.h:51