SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
clientoptions_serializers.h File Reference
#include <stdint.h>
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void saveTo (const ClientOptions &target, const QString &baseName, bool text_format=false)
void serializeToDb (const ClientOptions &data, QString &tgt)
void serializeFromDb (ClientOptions &data, const QString &src)

Function Documentation

◆ serializeFromDb()

void serializeFromDb ( ClientOptions data,
const QString &  src 

◆ serializeToDb()

void serializeToDb ( const ClientOptions data,
QString &  tgt