SEGS  0.4.2
Super Entity Game Server
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Public Member Functions | Public Attributes | List of all members
TeamLooking Class Referencefinal

#include <TeamLooking.h>

Inheritance diagram for TeamLooking:
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Collaboration diagram for TeamLooking:
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Public Member Functions

 TeamLooking (std::vector< LFGMember > list)
void serializeto (BitStream &bs) const override
void serializefrom (BitStream &src)
- Public Member Functions inherited from GameCommand
 GameCommand (uint32_t type)
virtual ~GameCommand ()=default
uint32_t type () const

Public Attributes

uint32_t m_num = 0
std::vector< LFGMemberm_list

Constructor & Destructor Documentation

TeamLooking::TeamLooking ( std::vector< LFGMember list)

Member Function Documentation

void TeamLooking::serializefrom ( BitStream src)
void TeamLooking::serializeto ( BitStream bs) const

Implements GameCommand.

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Member Data Documentation

std::vector<LFGMember> TeamLooking::m_list
uint32_t TeamLooking::m_num = 0

The documentation for this class was generated from the following file: