SEGS  0.4.2
Super Entity Game Server
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StickWorld::GameServer::server Class Reference

#include <GameServer_server.hpp>

Inheritance diagram for StickWorld::GameServer::server:
Inheritance graph
Collaboration diagram for StickWorld::GameServer::server:
Collaboration graph

Public Member Functions

 server (msgpack::rpc::loop lo=msgpack::rpc::loop())
 
 ~server ()
 
void dispatch (msgpack::rpc::request req)
 
void login (msgpack::rpc::request::type< int32_t >, GameServer::login &)
 

Friends

class dispatch_table
 

Constructor & Destructor Documentation

StickWorld::GameServer::server::server ( msgpack::rpc::loop  lo = msgpack::rpc::loop())
inline
StickWorld::GameServer::server::~server ( )
inline

Member Function Documentation

void StickWorld::GameServer::server::dispatch ( msgpack::rpc::request  req)
void StickWorld::GameServer::server::login ( msgpack::rpc::request::type< int32_t >  ,
GameServer::login  
)

Friends And Related Function Documentation

friend class dispatch_table
friend

The documentation for this class was generated from the following files: