SEGS  0.4.2
Super Entity Game Server
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SLAVLogic Class Reference

#include <SLAVLogic.h>

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Public Slots

void onManifestReceived (const QString &manifest_url, const QString &manifestData)
void onUpdateRequested (ServerDescriptor *manifest)


void needUpdate (AppVersionManifest *manifest, const QString &changeLog)

Public Member Functions

 SLAVLogic (QObject *parent=0)
void connectUI ()
void start ()

Member Function Documentation

void SLAVLogic::needUpdate ( AppVersionManifest manifest,
const QString &  changeLog 

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The documentation for this class was generated from the following files: