SEGS  0.4.2
Super Entity Game Server
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MapViewerApp Class Reference

#include <MapViewerApp.h>

Inheritance diagram for MapViewerApp:
Inheritance graph
Collaboration diagram for MapViewerApp:
Collaboration graph

Public Slots

void loadSelectedSceneGraph (const QString &path)
 
void onDisplayNode (CoHNode *n, bool rootnode)
 
void onNodeSelected (CoHNode *n)
 

Signals

void cameraLocationChanged (float x, float y, float z)
 
void nodeSelected (CoHNode *def, Urho3D::Node *n)
 
void modelSelected (CoHNode *def, CoHModel *model, Urho3D::Drawable *m)
 
void scenegraphLoaded (const CoHSceneGraph &)
 

Public Member Functions

 MapViewerApp (Urho3D::Context *ctx)
 
 ~MapViewerApp () override
 
void Setup () override
 
void Start () override
 

Member Function Documentation

void MapViewerApp::cameraLocationChanged ( float  x,
float  y,
float  z 
)
signal
void MapViewerApp::modelSelected ( CoHNode def,
CoHModel model,
Urho3D::Drawable *  m 
)
signal
void MapViewerApp::nodeSelected ( CoHNode def,
Urho3D::Node *  n 
)
signal
void MapViewerApp::scenegraphLoaded ( const CoHSceneGraph )
signal

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The documentation for this class was generated from the following files: