SEGS  0.4.2
Super Entity Game Server
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
Classes | Public Member Functions | List of all members
MapServer Class Reference

#include <MapServer.h>

Inheritance diagram for MapServer:
Inheritance graph
Collaboration diagram for MapServer:
Collaboration graph


class  PrivateData
 The MapServer::PrivateData class - PIMPL idiom for internal MapServer data. More...

Public Member Functions

 MapServer (uint8_t id)
 ~MapServer (void) override
bool ReadConfigAndRestart ()
bool ShutDown ()
MapManagermap_manager ()
MapServerDataruntimeData ()
void sett_game_server_owner (uint8_t owner_id)
- Public Member Functions inherited from EventProcessor
int open (void *args=nullptr)
int handle_timeout (const ACE_Time_Value &current_time, const void *act)
virtual bool per_thread_setup ()

The documentation for this class was generated from the following files: