SEGS  0.4.2
Super Entity Game Server
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Classes | Public Member Functions | List of all members
MapServer Class Reference

#include <MapServer.h>

Inheritance diagram for MapServer:
Inheritance graph
Collaboration diagram for MapServer:
Collaboration graph

Classes

class  PrivateData
 The MapServer::PrivateData class - PIMPL idiom for internal MapServer data. More...
 

Public Member Functions

 MapServer (uint8_t id)
 
 ~MapServer (void) override
 
bool ReadConfigAndRestart ()
 
bool ShutDown ()
 
MapManagermap_manager ()
 
MapServerDataruntimeData ()
 
void sett_game_server_owner (uint8_t owner_id)
 
- Public Member Functions inherited from EventProcessor
int open (void *args=nullptr)
 
int handle_timeout (const ACE_Time_Value &current_time, const void *act)
 
virtual bool per_thread_setup ()
 

The documentation for this class was generated from the following files: