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Super Entity Game Server
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Public Member Functions | Public Attributes | List of all members
MapRef Class Reference

#include <MapRef.h>

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Public Member Functions

 MapRef (int idx, const glm::mat4x3 &mat, const QString &name)
 MapRef (int idx, const QString &name, glm::vec3 &pos, glm::vec3 &rot)
 MapRef ()
void serializefrom (BitStream &src)
void serializeto (BitStream &tgt) const

Public Attributes

int m_idx
bool reduced_transform
glm::mat4x3 m_matrix
TransformStruct m_transforms
QString m_name

Constructor & Destructor Documentation

MapRef::MapRef ( int  idx,
const glm::mat4x3 &  mat,
const QString &  name 
MapRef::MapRef ( int  idx,
const QString &  name,
glm::vec3 &  pos,
glm::vec3 &  rot 
MapRef::MapRef ( )

Member Function Documentation

void MapRef::serializefrom ( BitStream src)

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void MapRef::serializeto ( BitStream tgt) const

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Member Data Documentation

int MapRef::m_idx
glm::mat4x3 MapRef::m_matrix
QString MapRef::m_name
TransformStruct MapRef::m_transforms
bool MapRef::reduced_transform

The documentation for this class was generated from the following file: