SEGS  0.4.2
Super Entity Game Server
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
Public Member Functions | List of all members
MapManager Class Reference

#include <MapManager.h>

Collaboration diagram for MapManager:
Collaboration graph

Public Member Functions

 MapManager ()
 
 ~MapManager ()
 
bool load_templates (const QString &template_directory, uint8_t game_id, uint32_t map_id, const struct ListenAndLocationAddresses &loc)
 Loads all templates available in given directory, will populate m_templates attribute. More...
 
MapTemplateget_template (QString id)
 Retrieves template specified by it's client-side path. More...
 
size_t num_templates ()
 
size_t max_instances ()
 
void shut_down_all ()
 

The documentation for this class was generated from the following files: