SEGS  0.4.2
Super Entity Game Server
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Public Member Functions | List of all members
GameServerReconfigured Class Reference

#include <GameEvents.h>

Inheritance diagram for GameServerReconfigured:
Inheritance graph
Collaboration diagram for GameServerReconfigured:
Collaboration graph

Public Member Functions

 GameServerReconfigured ()
- Public Member Functions inherited from InternalEvent
void session_token (uint64_t token)
uint64_t session_token () const
- Public Member Functions inherited from SEGSEvent
virtual ~SEGSEvent ()
 SEGSEvent (uint32_t evtype, EventProcessor *ev_src=nullptr)
SEGSEventshallow_copy ()
void release ()
int get_ref_count () const
void src (EventProcessor *ev_src)
EventProcessorsrc () const
uint32_t type () const
virtual const char * info ()

Additional Inherited Members

- Static Public Attributes inherited from SEGSEvent
static SEGSEvent s_ev_finish
- Protected Attributes inherited from SEGSEvent
const uint32_t m_type
std::atomic< int > m_ref_count {1}

Constructor & Destructor Documentation

GameServerReconfigured::GameServerReconfigured ( )

The documentation for this class was generated from the following file: