SEGS  0.4.2
Super Entity Game Server
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Public Member Functions | Public Attributes | List of all members
FriendsListUpdate Class Referencefinal

#include <FriendsListUpdate.h>

Inheritance diagram for FriendsListUpdate:
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Public Member Functions

 FriendsListUpdate (FriendsList *friends_list)
void serializeto (BitStream &bs) const override
void serializefrom (BitStream &src)
- Public Member Functions inherited from GameCommand
 GameCommand (uint32_t type)
virtual ~GameCommand ()=default
uint32_t type () const

Public Attributes


Constructor & Destructor Documentation

FriendsListUpdate::FriendsListUpdate ( FriendsList friends_list)

Member Function Documentation

void FriendsListUpdate::serializefrom ( BitStream src)
void FriendsListUpdate::serializeto ( BitStream bs) const

Implements GameCommand.

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Member Data Documentation

FriendsList* FriendsListUpdate::m_list

The documentation for this class was generated from the following file: