SEGS  0.4.2
Super Entity Game Server
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Public Member Functions | Protected Attributes | List of all members
EmailMessageStatus Class Referencefinal

#include <EmailMessageStatus.h>

Inheritance diagram for EmailMessageStatus:
Inheritance graph
Collaboration diagram for EmailMessageStatus:
Collaboration graph

Public Member Functions

 EmailMessageStatus (const int status, const QString &recipient)
 
void serializeto (BitStream &bs) const override
 
void serializefrom (BitStream &src)
 
- Public Member Functions inherited from GameCommand
 GameCommand (uint32_t type)
 
virtual ~GameCommand ()=default
 
uint32_t type () const
 

Protected Attributes

int m_status
 
QString m_recipient
 

Constructor & Destructor Documentation

EmailMessageStatus::EmailMessageStatus ( const int  status,
const QString &  recipient 
)
inline

Member Function Documentation

void EmailMessageStatus::serializefrom ( BitStream src)
void EmailMessageStatus::serializeto ( BitStream bs) const
inlineoverridevirtual

Implements GameCommand.

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Member Data Documentation

QString EmailMessageStatus::m_recipient
protected
int EmailMessageStatus::m_status
protected

The documentation for this class was generated from the following file: