SEGS  0.4.2
Super Entity Game Server
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
Classes | Public Member Functions | Protected Attributes | List of all members
EmailHeaders Class Referencefinal

#include <EmailHeaders.h>

Inheritance diagram for EmailHeaders:
Inheritance graph
Collaboration diagram for EmailHeaders:
Collaboration graph

Classes

struct  EmailHeader
 

Public Member Functions

 EmailHeaders (QVector< EmailHeader > &email)
 
 EmailHeaders (const int &id, const QString &sender, const QString &subject, const int &timestamp)
 
void serializeto (BitStream &bs) const override
 
void serializefrom (BitStream &src)
 
- Public Member Functions inherited from GameCommand
 GameCommand (uint32_t type)
 
virtual ~GameCommand ()=default
 
uint32_t type () const
 

Protected Attributes

bool m_fullupdate
 
QVector< EmailHeaderm_emails
 

Constructor & Destructor Documentation

EmailHeaders::EmailHeaders ( QVector< EmailHeader > &  email)
inline
EmailHeaders::EmailHeaders ( const int &  id,
const QString &  sender,
const QString &  subject,
const int &  timestamp 
)
inline

Member Function Documentation

void EmailHeaders::serializefrom ( BitStream src)
void EmailHeaders::serializeto ( BitStream bs) const
inlineoverridevirtual

Implements GameCommand.

Here is the call graph for this function:

Member Data Documentation

QVector<EmailHeader> EmailHeaders::m_emails
protected
bool EmailHeaders::m_fullupdate
protected

The documentation for this class was generated from the following file: