SEGS  0.4.2
Super Entity Game Server
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EmailHeaders Class Referencefinal

#include <EmailHeaders.h>

Inheritance diagram for EmailHeaders:
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Collaboration diagram for EmailHeaders:
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struct  EmailHeader

Public Member Functions

 EmailHeaders (QVector< EmailHeader > &email)
 EmailHeaders (const int &id, const QString &sender, const QString &subject, const int &timestamp)
void serializeto (BitStream &bs) const override
void serializefrom (BitStream &src)
- Public Member Functions inherited from GameCommand
 GameCommand (uint32_t type)
virtual ~GameCommand ()=default
uint32_t type () const

Protected Attributes

bool m_fullupdate
QVector< EmailHeaderm_emails

Constructor & Destructor Documentation

EmailHeaders::EmailHeaders ( QVector< EmailHeader > &  email)
EmailHeaders::EmailHeaders ( const int &  id,
const QString &  sender,
const QString &  subject,
const int &  timestamp 

Member Function Documentation

void EmailHeaders::serializefrom ( BitStream src)
void EmailHeaders::serializeto ( BitStream bs) const

Implements GameCommand.

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Member Data Documentation

QVector<EmailHeader> EmailHeaders::m_emails
bool EmailHeaders::m_fullupdate

The documentation for this class was generated from the following file: