SEGS  0.4.2
Super Entity Game Server
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Public Member Functions | Public Attributes | List of all members
CharacterSlots Class Reference

#include <GameEvents.h>

Inheritance diagram for CharacterSlots:
Inheritance graph
Collaboration diagram for CharacterSlots:
Collaboration graph

Public Member Functions

 CharacterSlots ()
void set_account_data (GameAccountResponseData *c)
void serializeto (BitStream &tgt) const override
void serializefrom (BitStream &src) override
- Public Member Functions inherited from SEGSEvent
virtual ~SEGSEvent ()
 SEGSEvent (uint32_t evtype, EventProcessor *ev_src=nullptr)
SEGSEventshallow_copy ()
void release ()
int get_ref_count () const
void src (EventProcessor *ev_src)
EventProcessorsrc () const
uint32_t type () const
virtual const char * info ()

Public Attributes

uint32_t m_unknown_new
uint8_t m_clientinfo [16]

Additional Inherited Members

- Static Public Attributes inherited from SEGSEvent
static SEGSEvent s_ev_finish
- Protected Attributes inherited from SEGSEvent
const uint32_t m_type
std::atomic< int > m_ref_count {1}

Constructor & Destructor Documentation

CharacterSlots::CharacterSlots ( )

Member Function Documentation

void CharacterSlots::set_account_data ( GameAccountResponseData c)

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Member Data Documentation

uint8_t CharacterSlots::m_clientinfo[16]
GameAccountResponseData* CharacterSlots::m_data
uint32_t CharacterSlots::m_unknown_new

The documentation for this class was generated from the following files: