SEGS  0.4.2
Super Entity Game Server
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Public Member Functions | Static Public Attributes | List of all members
CharacterCostume Class Reference

#include <Costume.h>

Inheritance diagram for CharacterCostume:
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Collaboration diagram for CharacterCostume:
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Public Member Functions

uint8_t getSlotIndex () const
void setSlotIndex (uint8_t val)
uint64_t getCharacterId () const
void setCharacterId (uint64_t val)
- Public Member Functions inherited from Costume
void storeCharselParts (BitStream &bs) const
void storeCharsel (BitStream &bs)
void serializeToDb (QString &tgt) const
void serializeFromDb (const QString &src)
void dump () const

Static Public Attributes

static CharacterCostume NullCostume
 Character to whom this costume belongs. More...

Additional Inherited Members

- Public Attributes inherited from Costume
float m_height =0
float m_physique =0
uint32_t skin_color =0
bool m_non_default_costme_p
int m_num_parts =0
float m_floats [8]
std::vector< CostumePartm_parts
uint32_t m_body_type

Member Function Documentation

uint64_t CharacterCostume::getCharacterId ( ) const

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uint8_t CharacterCostume::getSlotIndex ( ) const

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void CharacterCostume::setCharacterId ( uint64_t  val)
void CharacterCostume::setSlotIndex ( uint8_t  val)

The documentation for this class was generated from the following files: