SEGS  0.4.2
Super Entity Game Server
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chardata_serializers.cpp File Reference
#include "chardata_serializers.h"
#include "chardata_definitions.h"
#include "DataStorage.h"
#include "serialization_common.h"
#include <QDebug>
Include dependency graph for chardata_serializers.cpp:

Functions

 CEREAL_CLASS_VERSION (Friend, Friend::class_version) CEREAL_CLASS_VERSION(FriendsList
 
FriendsList::class_version CEREAL_CLASS_VERSION (Sidekick, Sidekick::class_version) CEREAL_CLASS_VERSION(CharacterData
 
template<class Archive >
FriendsList::class_version
CharacterData::class_version
void 
serialize (Archive &archive, Friend &fr, uint32_t const version)
 
template<class Archive >
void serialize (Archive &archive, FriendsList &fl, uint32_t const version)
 
template<class Archive >
void serialize (Archive &archive, Sidekick &sk, uint32_t const version)
 
template<class Archive >
void serialize (Archive &archive, CharacterData &cd, uint32_t const version)
 
void saveTo (const CharacterData &target, const QString &baseName, bool text_format)
 
template void serialize< cereal::JSONOutputArchive > (cereal::JSONOutputArchive &archive, CharacterData &m, uint32_t const version)
 
template void serialize< cereal::JSONInputArchive > (cereal::JSONInputArchive &archive, CharacterData &m, uint32_t const version)