SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
Functions
chardata_serializers.cpp File Reference
#include "chardata_serializers.h"
#include "GameData/CharacterData.h"
#include "serialization_common.h"
#include "serialization_types.h"
#include "GameData/Powers.h"
#include "DataStorage.h"
#include "trays_serializers.h"
#include "attrib_serializers.h"
#include <QDebug>
#include "Logging.h"
Include dependency graph for chardata_serializers.cpp:

Functions

void saveTo (const CharacterData &target, const QString &baseName, bool text_format)