SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
Typedefs | Functions
charclass_serializers.h File Reference
#include <stdint.h>
#include <vector>
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typedef std::vector< struct CharClass_DataParse_AllCharClasses


bool loadFrom (BinStore *s, Parse_AllCharClasses &target)
void saveTo (const Parse_AllCharClasses &target, const QString &baseName, bool text_format=false)

Typedef Documentation

◆ Parse_AllCharClasses

typedef std::vector<struct CharClass_Data> Parse_AllCharClasses