SEGS  0.6.1-develop [3e741b81]
Super Entity Game Server
Functions
charclass_serializers.cpp File Reference
#include "GameData/CharacterClass.h"
#include "GameData/CharacterAttributes.h"
#include "charclass_serializers.h"
#include "attrib_serializers.h"
#include "serialization_common.h"
#include "serialization_types.h"
#include <cereal/types/memory.hpp>
#include "DataStorage.h"
Include dependency graph for charclass_serializers.cpp:

Functions

bool loadFrom (BinStore *s, Parse_AllCharClasses &target)
 
void saveTo (const Parse_AllCharClasses &target, const QString &baseName, bool text_format)