SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
Functions
bodypart_serializers.cpp File Reference
#include "bodypart_serializers.h"
#include "serialization_common.h"
#include "serialization_types.h"
#include "bodypart_definitions.h"
#include "DataStorage.h"
Include dependency graph for bodypart_serializers.cpp:

Functions

template<class Archive >
void serialize (Archive &archive, BodyPart_Data &m)
 
bool loadFrom (BinStore *s, AllBodyParts_Data *target)
 
void saveTo (const AllBodyParts_Data &target, const QString &baseName, bool text_format)