SEGS  0.6.1-develop [3e741b81]
Super Entity Game Server
Enumerations | Functions
binConverter.cpp File Reference
#include "Common/GameData/DataStorage.h"
#include "Common/GameData/CharacterAttributes.h"
#include "Common/GameData/attrib_serializers.h"
#include "Common/GameData/bodypart_serializers.h"
#include "Common/GameData/costume_definitions.h"
#include "Common/GameData/costume_serializers.h"
#include "Common/GameData/map_definitions.h"
#include "Common/GameData/map_serializers.h"
#include "Common/GameData/scenegraph_definitions.h"
#include "Common/GameData/scenegraph_serializers.h"
#include "Common/GameData/seq_definitions.h"
#include "Common/GameData/seq_serializers.h"
#include "Common/GameData/shop_definitions.h"
#include "Common/GameData/shop_serializers.h"
#include "Common/GameData/power_definitions.h"
#include "Common/GameData/power_serializers.h"
#include "Common/GameData/npc_definitions.h"
#include "Common/GameData/npc_serializers.h"
#include "Common/GameData/trick_definitions.h"
#include "Common/GameData/trick_serializers.h"
#include "Common/GameData/fx_definitions.h"
#include "Common/GameData/fx_serializers.h"
#include "Common/GameData/CharacterClass.h"
#include "Common/GameData/charclass_serializers.h"
#include "Common/GameData/def_serializers.h"
#include "Common/GameData/other_definitions.h"
#include "Common/GameData/origin_definitions.h"
#include "serialization_common.h"
#include "serialization_types.h"
#include "Common/GameData/particlesys_serializers.h"
#include "Common/GameData/particle_definitions.h"
#include <QtCore/QCoreApplication>
#include <QtCore/QDebug>
#include <QtCore/QFile>
#include <QtCore/QFileInfo>
#include <QtCore/QMap>
#include <QDirIterator>
#include <QRegularExpression>
Include dependency graph for binConverter.cpp:

Enumerations

enum  BinType
 

Functions

int main (int argc, char **argv)
 

Enumeration Type Documentation

◆ BinType

enum BinType