SEGS  0.4.2
Super Entity Game Server
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Functions
attrib_serializers.cpp File Reference
#include "attrib_serializers.h"
#include "attrib_definitions.h"
#include "serialization_common.h"
#include "DataStorage.h"
Include dependency graph for attrib_serializers.cpp:

Functions

bool loadFrom (BinStore *s, AttribNames_Data &target)
 
template<class Archive >
void serialize (Archive &archive, Parse_CharAttrib &target)
 
template<class Archive >
void serialize (Archive &archive, Parse_CharAttribMax &target)
 
void saveTo (const AttribNames_Data &target, const QString &baseName, bool text_format)
 
bool loadFrom (BinStore *s, Parse_CharAttrib &target)
 
bool loadFrom (BinStore *s, Parse_CharAttribMax &target)
 
template void serialize< cereal::JSONOutputArchive > (cereal::JSONOutputArchive &archive, Parse_CharAttrib &m)
 
template void serialize< cereal::JSONInputArchive > (cereal::JSONInputArchive &archive, Parse_CharAttrib &m)
 
template void serialize< cereal::BinaryInputArchive > (cereal::BinaryInputArchive &archive, Parse_CharAttrib &m)
 
template void serialize< cereal::BinaryOutputArchive > (cereal::BinaryOutputArchive &archive, Parse_CharAttrib &m)
 
template void serialize< cereal::JSONOutputArchive > (cereal::JSONOutputArchive &archive, Parse_CharAttribMax &m)
 
template void serialize< cereal::JSONInputArchive > (cereal::JSONInputArchive &archive, Parse_CharAttribMax &m)
 
template void serialize< cereal::BinaryInputArchive > (cereal::BinaryInputArchive &archive, Parse_CharAttribMax &m)
 
template void serialize< cereal::BinaryOutputArchive > (cereal::BinaryOutputArchive &archive, Parse_CharAttribMax &m)