SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
Functions
anim_serializers.cpp File Reference
#include "anim_serializers.h"
#include "anim_definitions.h"
#include "DataStorage.h"
#include "serialization_common.h"
#include "serialization_types.h"
Include dependency graph for anim_serializers.cpp:

Functions

bool loadFrom (BinStore *s, TextureAnim_Data &target)
 
template<class Archive >
void serialize (Archive &archive, TextureAnim_Data &m)
 
template void serialize< cereal::JSONOutputArchive > (cereal::JSONOutputArchive &archive, TextureAnim_Data &m)
 
template void serialize< cereal::JSONInputArchive > (cereal::JSONInputArchive &archive, TextureAnim_Data &m)
 
template void serialize< cereal::BinaryInputArchive > (cereal::BinaryInputArchive &archive, TextureAnim_Data &m)
 
template void serialize< cereal::BinaryOutputArchive > (cereal::BinaryOutputArchive &archive, TextureAnim_Data &m)