SEGS  0.4.2
Super Entity Game Server
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Classes | Functions
Team.h File Reference
#include "CommonNetStructures.h"
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class  Team
struct  Team::TeamMember


bool sameTeam (Entity &src, Entity &tgt)
bool makeTeamLeader (Entity &src, Entity &tgt)
bool inviteTeam (Entity &src, Entity &tgt)
bool kickTeam (Entity &tgt)
void leaveTeam (Entity &e)
bool isSidekickMentor (const Entity &e)
void inviteSidekick (Entity &src, Entity &tgt)
void addSidekick (Entity &tgt, Entity &src)
void removeSidekick (Entity &src)