SEGS  0.4.2
Super Entity Game Server
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Functions
SlashCommand.cpp File Reference
#include "SlashCommand.h"
#include "DataHelpers.h"
#include "MapInstance.h"
#include "Settings.h"
#include "GameData/playerdata_definitions.h"
#include "NetStructures/LFG.h"
#include "MapServerData.h"
#include "Logging.h"
#include "NetStructures/Entity.h"
#include "NetStructures/Character.h"
#include <QtCore/QString>
#include <QtCore/QFile>
#include <QtCore/QFileInfo>
#include <QRegularExpression>
#include <QtCore/QDebug>
Include dependency graph for SlashCommand.cpp:

Functions

void runCommand (QString &str, MapClientSession &e)