SEGS  0.4.2
Super Entity Game Server
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Classes | Functions
main.cpp File Reference
#include <ace/Task.h>
#include <ace/Thread_Mutex.h>
#include <ace/Future.h>
#include <ace/Activation_Queue.h>
#include <ace/Method_Request.h>
#include <cstdio>
#include <memory>
#include <iostream>
#include <msgpack.hpp>
Include dependency graph for main.cpp:

Classes

class  ActiveObj
 

Functions

void on_message (msgpack::object &obj, std::auto_ptr< msgpack::zone > z)
 
int main (int argc, char **argv)