SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
Functions
main.cpp File Reference
#include "MapViewerApp.h"
#include "PiggTools.h"
#include "Lutefisk3D/Engine/Engine.h"
#include "Lutefisk3D/Core/Context.h"
#include "Lutefisk3D/Engine/Application.h"
#include <QtCore/QCryptographicHash>
#include <QtCore/QDir>
#include <QtCore/QDirIterator>
#include <QtCore/QFileInfo>
#include <QtCore/QSettings>
#include <QtWidgets/QApplication>
#include <QtWidgets/QFileDialog>
#include <QtWidgets/QMessageBox>
#include <QtWidgets/QProgressDialog>
#include <QtCore/QDebug>
#include <memory>
Include dependency graph for main.cpp:

Functions

bool dataDirIsValid (const QString &path)
 
bool isThatPiggRequired (const QString &file)
 
bool checkPiggCrc (const QString &file, QProgressDialog &progress)
 
QString askForPiggDirPath ()
 
bool explodizeThePiggs (const QStringList &piggfiles, const QString &tgtpath, QProgressDialog &progressdlg)
 
bool acquireAndExplodePiggs ()
 
bool checkDataFileAvailability ()
 
int main (int argc, char **argv)