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Super Entity Game Server
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ProjectManifest.h File Reference
#include <QtCore/QString>
#include <set>
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struct  FileDescription
class  AppVersionManifest


bool loadFrom (AppVersionManifest &target, const QString &data)
bool storeTo (AppVersionManifest &target, QString &data)
AppVersionManifest calculateDelta (const AppVersionManifest &old_version, const AppVersionManifest &new_version)
 calculateDelta will build a 'delta' manifest containing only 'new' files More...