SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
Namespaces | Functions | Variables
Prefab.cpp File Reference
#include "Prefab.h"
#include "SceneGraph.h"
#include "Model.h"
#include "Common/GameData/trick_serializers.h"
#include "Common/GameData/GameDataStore.h"
#include <QFile>
#include <QDebug>
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Namespaces

 SEGS
 

Functions

GeoSetfindAndPrepareGeoSet (const QString &fname, LoadingContext &ctx)
 
GeoSetgeosetLoad (const QString &m, LoadingContext &ctx)
 load the given geoset, used when loading scene-subgraph and nodes More...
 
ModelmodelFind (const QString &geoset_name, const QString &model_name, LoadingContext &ctx)
 

Variables

QHash< QString, SEGS::GeoSet * > s_name_to_geoset
 

Function Documentation

◆ findAndPrepareGeoSet()

GeoSet* findAndPrepareGeoSet ( const QString &  fname,
LoadingContext ctx 
)
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◆ geosetLoad()

GeoSet* geosetLoad ( const QString &  m,
LoadingContext ctx 
)

load the given geoset, used when loading scene-subgraph and nodes

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◆ modelFind()

Model* modelFind ( const QString &  geoset_name,
const QString &  model_name,
LoadingContext ctx 
)
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Variable Documentation

◆ s_name_to_geoset

QHash<QString,SEGS::GeoSet *> s_name_to_geoset