SEGS  0.6.1-develop [39915b3b]
Super Entity Game Server
MessageChannels.h
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1 /*
2  * SEGS - Super Entity Game Server
3  * http://www.segs.io/
4  * Copyright (c) 2006 - 2019 SEGS Team (see AUTHORS.md)
5  * This software is licensed under the terms of the 3-clause BSD License. See LICENSE.md for details.
6  */
7 
8 #pragma once
9 
10 enum class MessageChannel : int {
11  COMBAT = 1, // COMBAT
12  DAMAGE = 2, // DAMAGE
13  SERVER = 3, // SVR_COM
14  NPC_SAYS = 4, // NPC_SAYS
15  VILLAIN_SAYS = 5, // VILLAIN_SAYS
16  REGULAR = 6, // REGULAR
17  PRIVATE = 7, // Tell/Private
18  TEAM = 8, // Group/Team
19  SUPERGROUP = 9, // SuperGroup
20  LOCAL = 10, // Local
21  BROADCAST = 11, // Shout
22  REQUEST = 12, // Request
23  FRIENDS = 13, // Friendlist
24  ADMIN = 14, // [Admin]{Message}
25  USER_ERROR = 15, // User Errors
26  DEBUG_INFO = 16, // Debug Info
27  EMOTE = 17, // Emotes
28  CHAT_TEXT = 18, // General CHAT
29  PROFILE_TEXT = 19, // Profile Text; unused?
30  HELP_TEXT = 20, // Help Text; unused?
31  STD_TEXT = 21, // Standard Text; unused?
32 };
MessageChannel
Definition: MessageChannels.h:10