SEGS  0.4.2
Super Entity Game Server
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MessageBus.h File Reference
#include "EventProcessor.h"
#include <ace/Thread_Mutex.h>
#include <ace/Guard_T.h>
#include <unordered_map>
#include <vector>
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class  MessageBus
 The MessageBus class is responsible for forwarding incoming events to correct subscriber's endpoints. More...


void postGlobalEvent (SEGSEvent *ev)
void shutDownMessageBus ()
 shutDownMessageBus will request that all message bus handling threads terminate More...