SEGS  0.6.1-develop [3e741b81]
Super Entity Game Server
Classes | Variables
MapServer.cpp File Reference
#include "MapServer.h"
#include "Servers/HandlerLocator.h"
#include "ConfigExtension.h"
#include "MapManager.h"
#include "GameData/GameDataStore.h"
#include "Runtime/RuntimeData.h"
#include "MapTemplate.h"
#include "MapInstance.h"
#include "SEGSTimer.h"
#include "Settings.h"
#include "Servers/MessageBus.h"
#include <ace/Reactor.h>
#include <QtCore/QSettings>
#include <QtCore/QString>
#include <QtCore/QFile>
#include <QtCore/QDebug>
#include <set>
Include dependency graph for MapServer.cpp:

Classes

class  MapServer::PrivateData
 The MapServer::PrivateData class - PIMPL idiom for internal MapServer data. More...
 

Variables

MapServerg_GlobalMapServer =nullptr