SEGS  0.4.2
Super Entity Game Server
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Classes | Enumerations
InputState.cpp File Reference
#include "InputState.h"
#include "NetStructures/Character.h"
#include "NetStructures/Entity.h"
#include "GameData/CoHMath.h"
#include "Logging.h"
#include <glm/gtc/constants.hpp>
#include <QDebug>
#include <cmath>
Include dependency graph for InputState.cpp:

Classes

struct  ControlState
 

Enumerations

enum  BinaryControl {
  FORWARD =0, BACKWARD =1, LEFT =2, RIGHT =3,
  UP =4, DOWN =5, PITCH =6, YAW =7,
  LAST_BINARY_VALUE =5, LAST_QUANTIZED_VALUE =7
}